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[ DevCourseWeb.com ] Transform Ai Art Into Game-Ready Animations Using Spine

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Published 10/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 2.57 GB | Duration: 2h 7m

Master 2D Animation Techniques to Bring Your AI-Generated Characters to Life for Game Development

What you'll learn
Efficient AI Art Preparation: Students will learn how to optimize and organize AI-generated artwork in Photoshop, making it ready for smooth animation in Spine.
Rigging and Animation Mastery: Students will gain hands-on experience in rigging characters and assets in Spine, applying essential animation techniques to crea
Integration of VFX: Students will learn to enhance their animations with visually stunning effects using After Effects, adding an extra layer of polish to their
Game-Ready Animation Workflow: By the end of the course, students will be able to implement a complete animation pipeline, turning AI art into interactive, poli

Requirements
Spine (Pro or Enterprise): You'll need a Spine license to rig and animate your characters. A Professional or Essential license is recommended for full feature access.
Adobe Photoshop: A subscription to Adobe Photoshop is required for preparing and optimizing your AI-generated artwork for animation.
After Effects (Optional): For those interested in adding visual effects to their animations, access to Adobe After Effects is highly recommended.
AI Art Generation Tool: You’ll need access to an AI art generation tool (such as DALL·E, MidJourney, or Stable Diffusion) for creating your initial assets before starting the animation process.

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