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Textbook in PDF format
Isometric Pixel Art (IPA) is a modern form of digital art that only recently has
been accepted as a new art form. I’m sure most of us have seen this typical type of
artwork in old games such as ‘X-Com’ or the relatively old ‘Ultima Online’. The 2-
Dimensional (2D) representation of a 3-Dimensional (3D) object is fascinating to
many people. This is possibly because of the simplicity and amount of small details
that can fit into a single IPA piece. It doesn’t need that much brain power to figure
out, yet it is pleasing to the eye. IPA can be compared to cartoons in many ways, as
people like to look (watch) and accept the 2D art form as it is very simplistic and
easy to follow. The main purpose of any art work is that it draws your attention. In
many ways IPA is set out to achieve this, that is, to represent something that looks
like it could come from the real world, yet you know it’s just a computer generated
image (CGI).
Chapter 1
-Introduction
-A Lesson In History
-Basic Knowledge
-Tools Required
-Ideas/Research
Chapter 2
-The Basic Line
-The Rule Behind It All
-The Isometric Grid
-Creating Your First Isometric Cube
-Other Objects (Shapes)
-Combining Shapes
-Creating an Isometric Circle
Chapter 3
-Colours
-Lighting
-Outlines & Highlights
-Different Styles Of Outlines
-Using Dithering Effectively
Chapter 4
-Texturing
-Grass
-Glass
-Dirt & More
-Detailing Your Work
Chapter 5
-Drawing Isometric People
-The Basic Outline & Scaling
-Poses
-Colour & Outlines
-Examples For Further Reference
Chapter 6
-Creating an Isometric Car
-Household Objects
-Creating Overlay Objects
-Creating Trees and Bushes
Chapter 7
-The Table Tutorial
-Setting The Scene
-Mini-Tutorial: The Interior Of A Kitchen
Chapter 8
-Large Project: Your House
-Final Words
-Links