Torrent details for "Genevieve J. Coding with Roblox Lua in 24 Hours. The Official Roblox Guide 2022 [andryold1]"    Log in to bookmark

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In just 24 lessons of one hour or less, Coding with Roblox Lua in 24 Hours: The Official Roblox Guide helps you learn all the skills and techniques you’ll need to code your own Roblox experiences. Perfect for beginners, each short and easy lesson builds upon everything that’s come before, helping you quickly master the essentials of Lua programming. Step-by-step instructions walk you through common questions, issues, and tasks Q&ampAs, Quizzes, and Exercises build and test your knowledge “Did You Know?” tips offer insider advice and shortcuts and “Watch Out!” alerts help you avoid pitfalls.
Roblox is the world’s most popular game development platform. All types of people come together to create amazing virtual experiences: artists, musicians, and—you guessed it—coders. Coding is what allows players to interact with the world that they see.
In Roblox, the coding language used is Lua. Lua is one of the easiest coding languages to learn, and when used with Roblox Studio, you can see the results of your code fast. For example, want to create an enormous explosion with a massive blast radius? You can do that with just a couple of lines of Lua.
Roblox Studio is the tool in which all Roblox games are created, and when paired with Lua, it offers seamless access to multiplayer servers, physics and lighting systems, world-building tools, monetization systems, and more. And even though Roblox provides the environment in which your program runs, you control the vision. You are the creator and artist. Roblox gives you the canvas and paints, and Lua the brushes and actions. But you, with some well-placed dabs of code, get to create your masterpiece.
Learn how to...
Code with properties, variables, functions, if/then statements, and loops
Organize information using arrays and dictionaries
Work with events to make things move, explode, count down, and do whatever you can imagine
Keep your code manageable with abstractions and object-oriented programming
Store data permanently to create leaderboards, inventories, and custom currency
Use raycasting to allow visitors to place their own objects, such as furniture and props, within your world
Coding Your First Project
Properties and Variables
Creating and Using Functions
Working with Parameters and Arguments
Conditional Structures
Debouncing and Debugging
while Loops
for Loops
Working with Arrays
Working with Dictionaries
Client Versus Server
Remote Events: One-Way Communication
Using ModuleScripts
Coding in 3D World Space
Smoothly Animating Objects
Solving Problems with Algorithms
Saving Data
Creating a Game Loop
Monetization: One-Time Purchases
Object-Oriented Programming
Inheritance
Raycasting
Plopping Objects in an Experience: Part 1
Plopping Objects in an Experience: Part 2
Appendix. A Roblox Basics

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