Torrent details for "Foundations of Game Engine Development, Volume 2: Rendering - (BookRAR)"    Log in to bookmark

wide
Torrent details
Cover
Download
Torrent rating (1 rated)
Controls:
Category:
Language:
English English
Total Size:
20.94 MB
Info Hash:
e1e4527b2430499f1877991e7b10e63e30e79f1d
Added By:
Added:  
24-05-2021 17:22
Views:
353
Health:
Seeds:
5
Leechers:
0
Completed:
818
wide



Thanks for rating :
p751:_male: (5),


Description
wide
Image error
Description

This second volume in the Foundations of Game Engine Development series explores the vast subject of real-time rendering in modern game engines. The book provides a detailed introduction to color science, world structure, projections, shaders, lighting, shadows, fog, and visibility methods. This is followed by extensive discussions of a variety of advanced rendering techniques that include volumetric effects, atmospheric shadowing, ambient occlusion, motion blur, and isosurface extraction. Emphasis is placed on practical implementation, and code is included.

Book Details

   Language: English
   Published: 2019
   ISBN: 0985811757
   Format: PDF

  User comments    Sort newest first

No comments have been posted yet.



Post anonymous comment
  • Comments need intelligible text (not only emojis or meaningless drivel).
  • No upload requests, visit the forum or message the uploader for this.
  • Use common sense and try to stay on topic.

  • :) :( :D :P :-) B) 8o :? 8) ;) :-* :-( :| O:-D Party Pirates Yuk Facepalm :-@ :o) Pacman Shit Alien eyes Ass Warn Help Bad Love Joystick Boom Eggplant Floppy TV Ghost Note Msg


    CAPTCHA Image 

    Anonymous comments have a moderation delay and show up after 15 minutes