Torrent details for "Cities: Skylines II Update v1.0.15f1"    Log in to bookmark

wide
Torrent details
Cover
Download
Torrent rating (0 rated)
Controls:
Category:
Language:
English English
Total Size:
164.02 MB
Info Hash:
5ee2ce8895929007949ebd59f1efa816fcbf1abf
Added By:
Added:  
02-12-2023 05:00
Views:
1,054
Health:
Seeds:
8
Leechers:
0
Completed:
3,678
wide




Description
wide
Image error

Anti virus warning? It’s false positive. The method used to crack games is similar to the method used to code malware! Anti-virus programs will detect the crack as a virus and delete it, even though it isn’t! 🙂

Quote:

Title: Cities: Skylines II
Genre:  Simulation
Developer: Colossal Order Ltd.
Publisher: Paradox InteractiveFranchise:Cities: Skylines            
Release Date:  24 Oct, 2023

About This Game
Raise a city from the ground up and transform it into a thriving metropolis with the most realistic city builder ever. Push your creativity and problem-solving to build on a scale you've never experienced. With deep simulation and a living economy, this is world-building without limits.

System Requirements

Minimum:
Requires a 64-bit processor and operating systemOS: Windows® 10 Home 64 BitProcessor: Intel® Core™ i7-6700K | AMD® Ryzen™ 5 2600XMemory: 8 GB RAMGraphics: Nvidia® GeForce™ GTX 970 (4 GB)  | AMD® Radeon™ RX 480 (8 GB)Storage: 60 GB available space

Recommended:
Requires a 64-bit processor and operating systemOS: Windows® 10 Home 64 Bit | Windows® 11Processor: Intel® Core™ i5-12600K | AMD® Ryzen™ 7 5800XMemory: 16 GB RAMGraphics: Nvidia® GeForce™ RTX 3080 (10 GB) | AMD® Radeon™ RX 6800 XT (16 GB)Storage: 60 GB available space

Image error
Image error
Image error

  User comments    Sort newest first

Sticky post by IGGGAMES:_trusted_uploader::_sitefriend::_sitelover::_junkie::_kitty::_sun::_turtle:
    on 2023-12-02 05:01:16
avatar NOTE: This update works on any version. If you haven't downloaded base game yet, you can download it from here:
https://torrentgalaxy.to/torrent/15691145/Cities-Skylines-II-RUNE
1 |
:) :( :D :P :-) B) 8o :? 8) ;) :-* :-( :| O:-D Party Pirates Yuk Facepalm :-@ :o) Pacman Shit Alien eyes Ass Warn Help Bad Love Joystick Boom Eggplant Floppy TV Ghost Note Msg

CAPTCHA Image 
Anonymous comments have a moderation delay and show up after 15 minutes
by Guest-2257
    on 2023-12-02 06:17:03
avatarPatch Notes for 1.0.15f1 hotfix Hi everyone. We have a new patch for you today with a bunch of fixes and improvements for the game. Thank you for all the reports and feedback, it's very much appreciated, and thank you for your patience while we've worked on these fixes. We'll continue to work on both performance improvements and gameplay issues, and if you run into any issues with the game following the patch, please report them on our support forum here: https://forum.paradoxplaza.com/forum/forums/cities-skylines-2-bug-reports.1162/ Gameplay fixes Mail fixes: Fixed: Citizens do not have destinations in their Selected Info Panel when Sending Mail Fixed: Post van not delivering/collecting mail from target building if the path accesses the lot in a specific way. Fixed: Post van failing to collect mail from building if it's also delivering mail to the same building at the same time. Fixed: Post sorting facility is unable to export global mail Storage transfer fixes: Adjusted industrial companies' production efficiency to produce more products to increase good exports. Adjusted storage companies spawning, storage companies will spawn less than storage capacity demand to increase goods export. Fixed vehicle state that isn't exporting showed as exporting state Cargo Stations like harbors, and train terminals will have a low stock amount at 100t, the terminal will import around 30t each time the current amount is below 100t. Cargo Stations like harbors, and train terminals will have an export threshold of 200t, the terminal will export around 30t each time the current amount is above 200t. Storage companies will spawn less than the current producing capacity to increase export (does not affect existing storage companies in the city) Improved pathfinding to include storage & cargo stations as valid import candidate targets Improved moving in pathfinding. This prevents citizens from reserving homes from disconnected buildings (Or moving into the city at all if it's not connected to an outside connection). Increased pathfinding penalty for illegal pedestrian crossing Fixed: Several instances of vehicles getting stuck Fixed: Roads shown as inaccessible in Build menu can be used when the player has low budget Fixed: Hydro power plant output increases with simulation speed Improve
1 |
:) :( :D :P :-) B) 8o :? 8) ;) :-* :-( :| O:-D Party Pirates Yuk Facepalm :-@ :o) Pacman Shit Alien eyes Ass Warn Help Bad Love Joystick Boom Eggplant Floppy TV Ghost Note Msg

CAPTCHA Image 
Anonymous comments have a moderation delay and show up after 15 minutes

Post anonymous comment
  • Comments need intelligible text (not only emojis or meaningless drivel).
  • No upload requests, visit the forum or message the uploader for this.
  • Use common sense and try to stay on topic.

  • :) :( :D :P :-) B) 8o :? 8) ;) :-* :-( :| O:-D Party Pirates Yuk Facepalm :-@ :o) Pacman Shit Alien eyes Ass Warn Help Bad Love Joystick Boom Eggplant Floppy TV Ghost Note Msg


    CAPTCHA Image 

    Anonymous comments have a moderation delay and show up after 15 minutes