The Video game "About a Boy" tells the story of a boy in a future time when, following his own destiny, he inevitably enters a dark and future city where in fact there is no human being in the sense of the word.
Each of the game characters represents a group of people in the community. "Miro", the main character of the game, inherits a visual feature that can see humans based on their animal temperament.
The game genre is puzzle point-and-click adventure that is narrated interactively with the characters and the gameplay cores, that is generally include pathfinding, puzzles and dialogues
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