DesignOptimal.com - Unreal Engine Asset Pack - NPC Manager System
Requirement: Unreal Engine 4.22 - 4.25 | File size: 183 MB
The NPC Manager System allows you to quickly create NPCs with complex behaviors for your project.
Main Features:
NPC Profiles - These are task lists that NPCs will follow as they go about their daily routines. You can use one or more Profiles to customize how your NPCs behave in your game.
Tasks - Each Task can guide the NPC to go to a specific Point of Interest, roam inside a volume, roam between WayPoints, Follow a Path, or Go Home. In addition, you can tell the NPC to go to a specific location in your scene, or even use a Custom Task, where you add your own custom logic!
NPC Dynamic Dialogue - NPCs can talk to each other using the Dynamic Dialogue System. This flexible system uses a Datatable to store all possible NPC lines and the NPCs will create a dynamic conversation on the fly!
Player Interaction - The NPCs have a framework that can be used to add specific Player Interactions, such as a quest or dialogue system! By simply using Blueprint Interface calls you can easily add any dialogue system to the NPC.
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